To my surprise, I got 40 comments overnight on my previous post on Team Manila—some of them were personal, a lot were pissed of, some disagreed with reason, and some were supportive. Because I don’t have the time to reply to all those comments, let me write my thoughts below.
First, I want to apologize for the headline I used in my previous article, “destroying” was too strong a word to describe what I really wanted to say. Team Manila in itself is not destroying the Philippine Design. What I was saying is that they should be more aware of how their events and actions are shaping the design industry. Because they’re the market leader and they have the capacity to reach millions of Filipinos, they have the power to influence the design industry. I am pointing out that this power has the potential to be utilized to strengthen the distinction between design niches—shirt designers, layout and publication masters, web developers, motion graphic designers, logo specialists, branders, typographers, illustrators and strategists.
When you approach a client and he asks you the undying question, ”What do you do?” how will you respond? Most people would say “I do graphic design.” This remark automatically generates a subconscious response in the client’s mind, “Oh, he does layouts, CD covers, newspapers, logos, brochures, etc.” But what if all you do are illustrations? What if you only like designing CD covers? What if you only design books? Under all these specific design/art niches is one unifying term, “graphic design.” This makes the field so ambiguous to non-designers.
What I was ranting about was the fact that TM is (indirectly) equating design to shirt contests, paintings and other forms of artistic expression. Since it’s highly publicized and TM is a credible source of information when it comes to design, people will believe it. Non-designers and aspiring ones will be led to think that graphic design is basically commercial art that you do on a computer that you print out on tarps.
I quote myself earlier, “While art focuses on expression, emotion and aesthetics; design focuses on solving problems and communicating messages.” But as it was pointed out by Mica and Camille in the earlier post, art can also convey information and deliver messages as they did even before the existence of the term, “graphic design.” Knowing this, my argument is put to shame. So what then is the difference between the two?
I thought about this and researched, but the debate between the difference has never ended for decades and it will obviously not find its resting place in this blog. And this got me thinking.
Does it matter if we can define art and design?
Where will all this fighting and disagreement lead us to?
If both art and design can accomplish tasks and solve problems, why bother make a distinction?
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Since I’ve been disrespectfully unfair to Team Manila by not recognizing the fact that they wouldn’t be where they are if not for the skills and hard-earned effort that they’ve invested in building their brand, let me make up by stressing a good that comes from what they’re doing.
As much as I don’t want to admit it, TM played a pivotal role in my personal decision to go into design. When I was younger, I thought to myself, “Oh, graphic designers can make cool T-shirts.” and that’s where I did my research and started to really get into learning the software, understanding art principles, studying type and learning to use grids. TM served as a spark that started it all. And perhaps, they’ve had this effect on a thousand other Filipino designers.
I may brand them as incorrectly shaping the industry today; but on the other hand, they are jumpstarting young Filipinos to consider design as a real profession that should be taken as seriously as a doctor or a lawyer.
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Before I end, I have a simple solution that may potentially alleviate the confusion between art and design. The magic word is “Niche.”
I started doing design as a freelancer and during those times, my thinking was: “I can do everything, so I’ll offer everything.” I did illustrations, logos, business cards and posters. That being said, I branded myself as a typical, ambiguous “Graphic designer.” I didn’t know if I really was an artist or designer, so I chose to be both.
That decision simply added to the confusion between artist and designer. That just made people ask more questions and end up with the realization that graphic designers are the people you call when you need to make promo materials.
During the course of my career, I met geniuses in the fields of marketing, sales and advertising. That’s where I was taught the concept of niche and learned to ask the questions, “Who am I, really? What do I want to be known for? Where do my strengths truly lie?
So I searched myself and found out which parts of art/design do I really love to do and want to keep doing. I realized I love logos, conceptualization, grids and setting text. I hated making fancy posters, flashy visuals, and using Photoshop for special effects. I did not like downloading brushes and creating colorful artworks. I dreaded painting, illustrating and other organic forms of art. But I do like setting the words, “Fuck you.” in Helvetica completely surrounded by white space. I love seeing a grid and looking at finely kerned letters in black and white. I love thinking about how people react to certain design cues.
Designers aren’t superheroes. We can’t do everything. A lot of the confusion between art and design sprouts from the fact that designers claim to be artists and artists claim to be designers. We have to learn to narrow down the things we do not to the things we are capable of doing, but to those which we do best.
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